With the Legion Go S, we can now directly compare performance between official builds of SteamOS and Windows
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Realistically the design goals of a gaming OS vs a general desktop OS aren't that different. You want to balance performance, batterlife/power consumption, and making sure it withstands insane abuse by users and software doing anything you could never imagine that nobody should have ever tried to do. About the only design goal that separates SteamOS from Windows is fleet manageability features
You are forgetting backwards compatibility with ancient software that Windows still supports after 30+ years.
A lot of businesses need that in order to function.
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Yeah its wine/proton and linux together. Wine/Proton efficiently handles translating the Windows programmes API calls into POSIX calls while Linux seems to offer a lower OS overhead so there is more system resource available for the games.
I do think Proton gets a little too much credit. Its wine plus faudio, dxvk and other open source projects combined. Proton is great but it is standing on the shoulders of giants.
I do think Proton gets a little too much credit.
Why? Valve has been sponsoring all these projects for a really long time. While wine existed before that, it wouldn't be anywhere near the shape thats its currently in because gaming was not its main focus. There have been loads of gaming bugs and sharp edges that have been around wine for a long time until Valve put in the money and devs to fix them.
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SteamOS is able to launch a desktop environment where you can do anything you want. It is just an OS like Windows, but better.
Cool, can you run video rendering software on it? How about some cli? Can you delete packages? Or even remove the french language?
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SteamOS is a full Linux build, it's just a different distro like Fedora, Ubuntu, mint, etc, etc
Like a distro with certain bloat disabled to optimize for gaming?
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Hopefully not a dumb question: If Vulkan runs on anything, assuming their game isn't a Windows (Xbox?) exclusive, why don't more people program their games to use Vulkan instead?
Because DirectX is more than a graphics API.
https://en.m.wikipedia.org/wiki/DirectX
A fair amount of what used to make DirectX an everything API has been deprecated, but if you are already using Windows stuff for networking and audio, then you may as well use the graphics APIs too.
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Source is this video:
Windows Was The Problem All Along - Dave2D
We could obviously compare performance between windows and steamOS before on the steam deck, or between windows and Bazzite on other handhelds. But this is the first time we have had official windows and SteamOS builds for the same hardware.
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I disagree. Take Windows, remove the bloat, slap a game-focused GUI on it, call it XBOX and Bob's your uncle.
If Xbox Series S would have run all my Steam games, I'd have bought one in a heartbeat.
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Source is this video:
Windows Was The Problem All Along - Dave2D
We could obviously compare performance between windows and steamOS before on the steam deck, or between windows and Bazzite on other handhelds. But this is the first time we have had official windows and SteamOS builds for the same hardware.
That's interesting. But the second graph is designed to confuse.
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I’d love to know what windows figures would be like with a stripped down guts ripped out windows, such as revi.cc.
How does revi compare to AtlasOS?
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Proton is Wine plus DXVK and VKD3D, as well as a big pile of little tweaks and out of tree changes that Valve maintains to specifically maximize game compatibility and performance.
wrote last edited by [email protected]It sounds a lot like what the GPU driver providers used to do (and probably still do, despite all DX12 and Vulkan's promises of making that unnecessary) on top of making the drivers.
And that is basically "fixing badly written games so they perform well on the hardware".
As far as I can tell, Intel has been using
Proton's fixesDXVK to get their drivers working on older games on Windows -
How does revi compare to AtlasOS?
Very similar. I preferred Revi in my testing last year as there was less added stuff and wasn’t as “gamers fuck yeah”
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Very similar. I preferred Revi in my testing last year as there was less added stuff and wasn’t as “gamers fuck yeah”
wrote last edited by [email protected]I might check it out for my Windows VM then. Thanks.
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That's interesting. But the second graph is designed to confuse.
Why is it confusing? Maybe I’m confused, not sure.
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What do you mean? It's just steamos is arch linux with a fancy suit.
Arch can be configured many different ways.
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It sounds a lot like what the GPU driver providers used to do (and probably still do, despite all DX12 and Vulkan's promises of making that unnecessary) on top of making the drivers.
And that is basically "fixing badly written games so they perform well on the hardware".
As far as I can tell, Intel has been using
Proton's fixesDXVK to get their drivers working on older games on WindowsDXVK is not "Proton's fixes". It exists as a separate entity whose development Valve has helped fund and who Valve devs have directly contributed to.
Proton's fixes are out-of-tree tweaks to DXVK, Wine and VKD3D that, put together, make games work much more seamlessly and smoothly than they otherwise would.
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Why is it confusing? Maybe I’m confused, not sure.
wrote last edited by [email protected]why is fps labeled with hours and minutes? what is "dead cells" and why is it also labeled hours and minutes?
edit wow i was even more confused about it than i thought. what a terrible graph.
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Why is it confusing? Maybe I’m confused, not sure.
The Legion Go is on top and on the bottom, with the Deck in between. And the color scheme isn't helping.
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I am a little curious how something like Ubuntu would do on one of these gaming handhelds. Steam OS is a nicer user experience but I always wonder if it also adds any significant optimization.
iirc the original SteamOS for the SteamBox was Debian-based (like Ubuntu), i think they switched it to Arch since it moves a bit faster and offers a bit better compatibility.
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Holy shit triple the hours
Finally an extra 3 1/2 hours of... dead cells? 3 more hours of... FPS? the hell is this graph?
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why is fps labeled with hours and minutes? what is "dead cells" and why is it also labeled hours and minutes?
edit wow i was even more confused about it than i thought. what a terrible graph.
The title is battery life, that’s why it’s hours and minutes. Dead Cells is a video game.