What is your favorite mod?
-
I haven't bothered with mods for years now but Neotokyo was by far my favourite. Apparently it's still played to this day by a group of fans but I haven't joined in. Also the soundtrack is amazing
-
Sky UI. Not the same game without it.
-
Yep. My answer is "CSP/Content Manager" then "every other Assetto Corsa mod." (Also worth noting Shutoko Revival Project.)
-
You know, I actually think it's the miniblocks datapack for Minecraft. That's the only "mod" that is included in every single world I play in. Every other mod in every other game is kind of optional, but I'll never play Minecraft without miniblocks ever again. Not that I use them a ton, but they singlehandedly managed to actually get me exceited for the wandering trader again!
-
Antistazi for Arma 3
-
Minecraft - mouse tweaks, Alex's Mobs, The Bumblezone
Morrowind - I forget what it's called, but the one that adds the mainland
Risk of Rain 2 - any character by Enforcergang. Especially classic sniper and rocket -
There are so many... I'll just go with a couple
Fallout 3 Wanderers Edition always comes to mind for making that game so much better to play and more stable than the base game. I wouldn't replay FO3 any other way
Elden Ring Seamless Co-op is what ER co-op should have been to begin with. God it's so good I put another couple hundred hours in to replay every inch of ER+DLC with a friend.
-
So mandatory that mentally I don't even consider it a mod.
-
Star Trek Armada 3 for Sins of a Solar Empire. Can't wait for STA4 for SoaSE2.
-
Assert Corsa goes from an ok game without csp/content manager to an amazing game with them.
-
STALKER Anomaly with GAMMA on top of course.
-
The Fallout London mod for Fallout 4 was incredible. It's like a an entire new game for free. They really captured the spirit of the Fallout universe. Better than anything Bethesda put out in the past couple years
-
Enderal, a whole new game built ontop of Skyrim. Offers an entirely different setting, map, class system, enemies, spells, and has an actual story that you will not soon forget.
-
Sekiro - For the sake of Ashina
-
I tried so hard to get this one to work and it just... didn't. The intro played, vanilla FO4 started. I patched it again, vanilla intro started, crash to desktop. Even tried versions from Steam & GoG. Manually patched it, failed. Downloaded the patcher from GoG, failed.
-
This was a tough one. But I'm probably going to have to say JSawyer Ultimate for Fallout: New Vegas. A continuation of the game director's own rebalance mod, it makes the game hard in a way that feels fresh and fair (unlike the baked-in Hardcore mode).
I like to pair it with my runner-up: JAM - Just Assorted Mods, for a more modern HUD and a sprint feature. Of course then you need the NPCs Sprint mod to rebalance combat and- you know what, all of the Viva New Vegas modlist while you're at it
-
Ooh I forgot about Project+! The only way to play Brawl. It turns it into possibly the best Smash game to date.
-
Hoi4 player-led peace conferences. Because the game is literally unplayable without it
P.S: I know this isn't the type of mod you meant, but often the small fixes are the most important
-
I want to highlight two mod makers, instead of single mods. lStewieAl and WallSoGB for their efforts unfucking New Vegas. Being forced to pick a single effort, the engine optimizations is probably the most impressive. Honorable mention to all the various script extenders that make so many fantastic mods possible in the first place.
-
I'm going to have to go with either the Create mod or Apotheosis, both for Minecraft. Both of them feel like they could just be part of the vanilla game, and at this point it feels wrong and weird for me to play the game without them installed.