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  3. BREAKING: Warner Bros. Games is shutting down Monolith Productions, Player First Games, and WB San Diego, sources tell Bloomberg News.

BREAKING: Warner Bros. Games is shutting down Monolith Productions, Player First Games, and WB San Diego, sources tell Bloomberg News.

Scheduled Pinned Locked Moved Games
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  • I [email protected]

    Games are doing fine overall. But I wouldn't want to be working for a mega corp these days. Well, I already didn't want that actually.

    sharkattak@kbin.melroy.orgS This user is from outside of this forum
    sharkattak@kbin.melroy.orgS This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #27

    Going on a little tangent here, but it made me think: how could someone start studying now to become, say, a game dev when in some years everything could go belly up because of these mega corps shitty moves? How could they in good faith spend time and money to develop skills for such an uncertain future?

    D 1 Reply Last reply
    0
    • Z [email protected]

      I didn't like it because it seemed pointless if you don't really care about getting vengeance on specific thing. So the name of a mob that kills you fills in an empty space? Which is the same thing that happens any time you hit a story beat anyways? What's the point? It's all just randomly generated grunts that try and kill you.

      It brought very little in the way of innovative gameplay and roleplaying, yet people seem to treat it as the greatest revolution of game design in the last several decades.

      ampersandrew@lemmy.worldA This user is from outside of this forum
      ampersandrew@lemmy.worldA This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #28

      I love proc gen stuff for how it can make each playthrough feel different or even just make yours feel different from your friend's. I appreciated that the enemy would remember how you defeated them in particular, because it called out those unique events. I also don't know that there are a ton of settings where this mechanic makes sense outside of the two it appeared in already, so I won't miss it too badly.

      1 Reply Last reply
      0
      • D [email protected]

        I really hope these teams are able to stay together. Monolith was absolutely getting wasted by Warner Bros. Games, they're way too good a studio to get stuck making brand tie-ins. Just more dogshit mismanagement from Zaslav though, Warner Bros keeps seeing flops but won't address the problem.

        M This user is from outside of this forum
        M This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #29

        Are any of the old F.E.A.R. or Condemned developers still at Monolith?

        1 Reply Last reply
        0
        • C [email protected]

          Games are doing fine for now, but how much longer will devs and artists continue being treated like disposable tissue before we see the talent pool implode? It doesn't seem to matter what game is built, how well it performs, if it's single player or live service - the layoffs and closures come for everyone.

          skulblaka@sh.itjust.worksS This user is from outside of this forum
          skulblaka@sh.itjust.worksS This user is from outside of this forum
          [email protected]
          wrote on last edited by
          #30

          All the best games of the last 10 years have been built and published by teams smaller than 20 people.

          S 1 Reply Last reply
          0
          • ampersandrew@lemmy.worldA [email protected]

            Warner Bros. is also canceling the Wonder Woman game.

            This is maybe the biggest bloodbath we've seen in this industry? What a damn shame.

            K This user is from outside of this forum
            K This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #31

            29 years later, after working with Monolith on one of the worst projects in history... I can finally piss on their grave. Fuck you Matt, fuck Monolith. Yeah this is fucking personal.

            I 1 Reply Last reply
            0
            • K [email protected]

              29 years later, after working with Monolith on one of the worst projects in history... I can finally piss on their grave. Fuck you Matt, fuck Monolith. Yeah this is fucking personal.

              I This user is from outside of this forum
              I This user is from outside of this forum
              [email protected]
              wrote on last edited by
              #32

              What happened?

              K 1 Reply Last reply
              0
              • sharkattak@kbin.melroy.orgS [email protected]

                Going on a little tangent here, but it made me think: how could someone start studying now to become, say, a game dev when in some years everything could go belly up because of these mega corps shitty moves? How could they in good faith spend time and money to develop skills for such an uncertain future?

                D This user is from outside of this forum
                D This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #33

                Indie. That's how.

                T 1 Reply Last reply
                0
                • C [email protected]

                  Games are doing fine for now, but how much longer will devs and artists continue being treated like disposable tissue before we see the talent pool implode? It doesn't seem to matter what game is built, how well it performs, if it's single player or live service - the layoffs and closures come for everyone.

                  T This user is from outside of this forum
                  T This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #34

                  There are plenty of countries with better worker rights in which to set up shop as well.

                  M 1 Reply Last reply
                  0
                  • D [email protected]

                    Even if they can't get the rights, it's not like there's anything stopping them from making a new original "boomer shooter." I don't need it to be called Blood 2, I just want them to make something high-octane and kickass again.

                    kingthrillgore@lemmy.mlK This user is from outside of this forum
                    kingthrillgore@lemmy.mlK This user is from outside of this forum
                    [email protected]
                    wrote on last edited by
                    #35

                    There was a Blood 2 and it sucked, you have a good point

                    1 Reply Last reply
                    0
                    • I [email protected]

                      What happened?

                      K This user is from outside of this forum
                      K This user is from outside of this forum
                      [email protected]
                      wrote on last edited by
                      #36

                      They were contracted to design the API for our new Internet-enabled touchscreen gaming network kiosks (world first at the time) and they were fucking useless. And then had the gall to present the piece of shit at the CGDG 1997, as a half-finished completely non-functional, but presented it like it was their own product and not a massive NDA violation. Presented like their own product which could be generically extended to other platforms. Fuck you Matt. Fuck you Monolith you fucking cunts.

                      ripcord@lemmy.worldR E 2 Replies Last reply
                      0
                      • K [email protected]

                        They were contracted to design the API for our new Internet-enabled touchscreen gaming network kiosks (world first at the time) and they were fucking useless. And then had the gall to present the piece of shit at the CGDG 1997, as a half-finished completely non-functional, but presented it like it was their own product and not a massive NDA violation. Presented like their own product which could be generically extended to other platforms. Fuck you Matt. Fuck you Monolith you fucking cunts.

                        ripcord@lemmy.worldR This user is from outside of this forum
                        ripcord@lemmy.worldR This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #37

                        I'm still not getting why the level of hate here?

                        M 1 Reply Last reply
                        0
                        • T [email protected]

                          There are plenty of countries with better worker rights in which to set up shop as well.

                          M This user is from outside of this forum
                          M This user is from outside of this forum
                          [email protected]
                          wrote on last edited by
                          #38

                          Ubisoft is french and... ugh no

                          1 Reply Last reply
                          0
                          • ripcord@lemmy.worldR [email protected]

                            I'm still not getting why the level of hate here?

                            M This user is from outside of this forum
                            M This user is from outside of this forum
                            [email protected]
                            wrote on last edited by
                            #39

                            You pay someone to do X with a contract; they

                            • take your money
                            • not do X
                            • instead show the idea of X, which is yours, as THEIR product, which doesn't even work
                              • voliating non-disclosure agreements in your contract
                              • doing untold damage to your business plans

                            Yeah, I don't know about anything else, but fuck Matt with a cactus.

                            C 1 Reply Last reply
                            0
                            • K [email protected]

                              They were contracted to design the API for our new Internet-enabled touchscreen gaming network kiosks (world first at the time) and they were fucking useless. And then had the gall to present the piece of shit at the CGDG 1997, as a half-finished completely non-functional, but presented it like it was their own product and not a massive NDA violation. Presented like their own product which could be generically extended to other platforms. Fuck you Matt. Fuck you Monolith you fucking cunts.

                              E This user is from outside of this forum
                              E This user is from outside of this forum
                              [email protected]
                              wrote on last edited by
                              #40

                              It sounds like your company could have sued them into oblivion. It's a violated a non-disclosure agreement that should be the end of their company.

                              K 1 Reply Last reply
                              0
                              • ampersandrew@lemmy.worldA [email protected]

                                Warner Bros. is also canceling the Wonder Woman game.

                                This is maybe the biggest bloodbath we've seen in this industry? What a damn shame.

                                C This user is from outside of this forum
                                C This user is from outside of this forum
                                [email protected]
                                wrote on last edited by
                                #41

                                Big money first bloated up the industry and is now scooping it out from the inside until it collapses. Well, AAA and AA gaming anyways. I‘ve noticed I‘ve been playing smaller indie games for the most part in the last decade and I know why. It‘s not so much a deliberate choice but simply where quality has been shifting.

                                1 Reply Last reply
                                0
                                • M [email protected]

                                  You pay someone to do X with a contract; they

                                  • take your money
                                  • not do X
                                  • instead show the idea of X, which is yours, as THEIR product, which doesn't even work
                                    • voliating non-disclosure agreements in your contract
                                    • doing untold damage to your business plans

                                  Yeah, I don't know about anything else, but fuck Matt with a cactus.

                                  C This user is from outside of this forum
                                  C This user is from outside of this forum
                                  [email protected]
                                  wrote on last edited by
                                  #42

                                  Stories like these sound wild to most people but sadly they happen all the time. It‘s literally how Google got this big. Still makes me mad how they robbed and trolled Terravision out of their code now known as Google Earth. Not like it‘s a flagship for Google or money maker but they still literally stole the code via hard drive like they stole from so many others. The tech world is full of absolute asshats leeching off of the most talented. It‘s very evident in today‘s tech culture full of crypto, AI and whatnot.

                                  K 1 Reply Last reply
                                  0
                                  • E [email protected]

                                    It sounds like your company could have sued them into oblivion. It's a violated a non-disclosure agreement that should be the end of their company.

                                    K This user is from outside of this forum
                                    K This user is from outside of this forum
                                    [email protected]
                                    wrote on last edited by
                                    #43

                                    Such naïvety
                                    Sorry bro

                                    1 Reply Last reply
                                    0
                                    • C [email protected]

                                      Stories like these sound wild to most people but sadly they happen all the time. It‘s literally how Google got this big. Still makes me mad how they robbed and trolled Terravision out of their code now known as Google Earth. Not like it‘s a flagship for Google or money maker but they still literally stole the code via hard drive like they stole from so many others. The tech world is full of absolute asshats leeching off of the most talented. It‘s very evident in today‘s tech culture full of crypto, AI and whatnot.

                                      K This user is from outside of this forum
                                      K This user is from outside of this forum
                                      [email protected]
                                      wrote on last edited by
                                      #44

                                      I'll tell you a secret. And this is coming from somebody that was at the top-top Top of the gaming world for 2 decades... 95% of tech people are complete frauds and charlatans. Its a miracle anything ever gets made. Look at today's coders... they don't even know what a computer does, they just download other people's modules, cobble them together and pray. The vast majority of people who self-identify as being in "comp sci" don't even understand the very basics.

                                      M L 2 Replies Last reply
                                      0
                                      • skulblaka@sh.itjust.worksS [email protected]

                                        All the best games of the last 10 years have been built and published by teams smaller than 20 people.

                                        S This user is from outside of this forum
                                        S This user is from outside of this forum
                                        [email protected]
                                        wrote on last edited by
                                        #45

                                        There were some AAA standouts, like Baulder Gate 3 and Hogworts Legacy, that did very well. It is possible if the company focuses on producing a fun user experience.

                                        1 Reply Last reply
                                        0
                                        • kolanaki@pawb.socialK [email protected]

                                          I have the exact opposite opinion of procedurally generated continuity (because I play for the gameplay and that stuff keeps the game going well after the story ends), but share the same opinion of Warner Bros.

                                          S This user is from outside of this forum
                                          S This user is from outside of this forum
                                          [email protected]
                                          wrote on last edited by
                                          #46

                                          The Problem is... I Love The fucking Gameplay, this together with the Nemesis System was super addictive to me.

                                          1 Reply Last reply
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