The kid became Ronald McDonald...
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An excuse I've heard is that it is society's way of passing the final judgement to God. Hence the "may God have mercy on your soul" line. Not only does that assume the existence of said judgement and entity to do it, by said deity's clock that judgement doesn't have to be so rushed, it can wait until a natural death. The reason reason is to satisfy the desire of revenge, but even that doesn't work, as killing the killer doesn't bring back anyone.
Death penalty in a modern society is insane. Addressing the problems that lead to such behaviors is the long term fix, not killing who does it.
Ha, look at this guy here, thinking society wants long term fixes.
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Another reason for me to hate Spectre.
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Ha, look at this guy here, thinking society wants long term fixes.
There are places in the world that don't have the death penalty...just sayin
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Strong Last of Us 2 vibes.
That game had such an interesting setup and completely fucking fumbled every single second.
The idea of a split story arc where two hurt people are hunting one another for revenge and how it devastates the both of them in the end is so cool, but then it's written with the emotional intelligence of a five year old and completely fucking missing the concept of subtlety and earned pay offs. Everything is forced, everything is overly mean spirited to the point where you just kinds hate everybody and roots for no one. You're literally forced as the player to torture and kill several people and animals throughout the game.
And when you finally get to the climax there's a lame as fuck "revenge is bad mkay" message tagged on to the end. It rings hollow and it isn't earned. Such an immature script trying to tackle such an interesting concept.
It really shows you that there are no bad ideas, only bad execution.
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Batman: "I would never take the life of even the most evil of villains" Breaks the neck of a petty thief Snaps the femur of a low level Mafia grunt
Listen, kicking mooks 10 feet into the air and then shooting them with the Bat-tank's anti-tank gun is perfectly safe because he's using rubber rounds!
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Never played that game, what is the context?
I recommend playing it before the context arrives
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I found Watchdogs 2 weird in this regard. You steal money from random people, who often struggle themselves, steal cars like nothing, murder a suburb’s worth of people, and still you’re “the good guys”?
it depends on your playstyle but yea i guess
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I played that game with my best friend and we hated every single second of it. To me, this is the game version of GoT season 8.
I still find it incredible that Druckmann stuck to his guns and copy pasted this terribly executed storyline into the second season of the show. Idiot learned nothing. I'm glad I decided to skip the second season and just enjoy the first season as a stand alone. Pedro Pascal and Bella Ramsey did a great job as Joel and Ellie, but I sincerely doubt that even they could save the used toilet paper that is the script for Last of Us 2.
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I found Watchdogs 2 weird in this regard. You steal money from random people, who often struggle themselves, steal cars like nothing, murder a suburb’s worth of people, and still you’re “the good guys”?
Trevor in GTA5 was notable for being the only protagonist in those sort of games who remained in character no matter what you did during gameplay.
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Strong Last of Us 2 vibes.
That game had such an interesting setup and completely fucking fumbled every single second.
The idea of a split story arc where two hurt people are hunting one another for revenge and how it devastates the both of them in the end is so cool, but then it's written with the emotional intelligence of a five year old and completely fucking missing the concept of subtlety and earned pay offs. Everything is forced, everything is overly mean spirited to the point where you just kinds hate everybody and roots for no one. You're literally forced as the player to torture and kill several people and animals throughout the game.
And when you finally get to the climax there's a lame as fuck "revenge is bad mkay" message tagged on to the end. It rings hollow and it isn't earned. Such an immature script trying to tackle such an interesting concept.
It really shows you that there are no bad ideas, only bad execution.
"You should feel bad for utilizing these gameplay mechanics we designed the game around. You monster!"
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This post did not contain any content.wrote on last edited by [email protected]
This is because the villain has slain 69,421 people. Killing him would give the hero the same bodycount, and thus make them exactly the same.
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I get the vague impression that this is meant to subtly influence western society into believing that the masses aren’t truly people, that only the ones steering our collective wheels are actually human. Green arrow basically said as much for like… 5 seasons. Then it got weirder.
By story logic, the henchmen really weren't "true people", but metaphors for environment difficulties. For example, a young adult watching superhero comics would think of homeworks, social media negativities, etc.
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This post did not contain any content.wrote on last edited by [email protected]
Nigel powers: look at you, you don't even have a name tag! You don't stand a chance. Put your guns down. That's right, put them down on the floor.
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"You should feel bad for utilizing these gameplay mechanics we designed the game around. You monster!"
wrote on last edited by [email protected]There is a good version of that.
All you had to do was put the controller down and walk away.
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It always pisses me off when someone defending their life, or the lives of others, in a show is somehow a monster for stopping the threat. (Or it is somehow 'honorable' to not kill someone actively murdering others.)
Fuck no. Stop the murderer, rapist, or terrorist using as much force as is necessary. Little Timmy will be so much better off with parents who are still alive, Susan will be happy her husband wasn't murdered, etc etc.
But with the state monopoly on violence this becomes anti social thinking.
Only the state can do violence, and it must not be seen to be accountable to the people, so it cannot echo our aggregate morality.
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Could you imagine?
“For the crimes of economy-scale larceny, murder, environmental collapse, bribery, tax evasion, and, uhh, sexual battery of a pack of golden retrievers, how do you plea?”
“C’mon, I’m just a little guy!”
“D’aww”
I'm not an expert, but I'm like five-nines certain a guillotine does not make a "D'aww" sound when activated.
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This is because the villain has slain 69,421 people. Killing him would give the hero the same bodycount, and thus make them exactly the same.
You're killing me.
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Media targeted at a large audience tends to dumb moral and philosophical conundrums down to the simplest possible gesture instead of taking the ideas seriously.
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Never played that game, what is the context?
Revenge bad