PSN Is Still Down After 14 Hours And No One Knows Why
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My first reason for going 4G was general distaste that all the wired providers leave me with. Awful pricing models where they charge less for 4 months then more for 20 and then loads indefinitely kinda thing and I just decided fuck that. I think there is a bit more competition for the 4G side of things too.
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What I'm saying is that you have to look at the bigger picture. Not only Sony would be affected by that, back in 2011 when they were breached consumers were charged in the estimated tens of millions of dollars range. A figure that Sony only ended up having to repay about 15 million in settlement fees for after a solid year and a half.
Additionally, Sony still managed to go up in profit that year, despite the PR nightmare out of it. Going up from 1.2 billion after operating costs in 2010 to 1.4 billion after operational costs in 2011 and still made 1.1 billion in 2012 ( after the 172 million in damages was done)
I understand hating big business and their practices as much as the next guy, but I have a hard time getting a sense of satisfaction knowing that at the end of the day the company itself isn't going to be impacted by the hack and it's only going to fuck over the consumers.
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Ouch. I'm only sorta old, instead full on old lol.
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The difference is if steam goes down I might not be able to play a few games. If xbox (what is their service?) goes down you can't play any games.
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Why trust a company that already charges people to play online after buying the console, and the game...
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Better than every year or so no one can play the games they supposedly "bought" due to some technical hiccup than some percentage of people be able to more easily play our games without paying us. -some Sony/gaming industry stooge probably
In all seriousness, people need to stop being so willing to put up with this sort of easily foreseeable failing with the current way of doing digital goods. If I can't use it without the blessing of someone else it is not buying, it is borrowing, and that severely impacts the value proposition for me personally.
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The thing I'm criticizing is that they make this other kind of server impossible, even though it would be exactly the kind of backup plan you'd want for a situation like this one.
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GoG checking in with no arbitrary server requirements! Why reward companies for treating you badly?
When companies treat me like a sucker, I move on to companies that don't.
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Pretty sure they did a while ago
Especially with the stream deck, you're not going to have Internet available everywhere
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Oh they upgraded from a raspberry pi?
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It's not about people not being able to pay
It's about personal data of people getting lost
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Yep, all my GoG games would be installable without internet if I have the installer downloaded, games without DRM bought from the devs directly like Factorio would also work just fine. Loads of games are available outside of steam, some are even on github for free.
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But that is an apples to oranges comparison, just because you personally don't care about those features doesn't mean others don't care either. For games without those features mentioned in the original comment (like Baldur's Gate 3) not having join by IP is ridiculous we agree there. But for games that do it's just not feasible, there's too much of what makes the game the game in those features. Don't get me wrong, I personally think that companies should not just kill the game and should provide ways to make their game playable offline after closing the servers, but it's not as simple as allowing you to join by IP for the games being discussed here. What level would your character be? What load out would it have set? Which items would be unblocked? Etc, etc, etc, the servers that control all of that are too engrained into the fabric of the game, and that's something that happened organically because people liked those features and wanted cross-progression, security, etc. Can all of that be removed? Sure but then you're left with a shell of what the game is/was, still I believe companies should make such a release before closing the servers, but again this has absolutely nothing to do whatsoever with direct join by IP.