Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5
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I'm sure I'll move on at some point, but I'm currently running maybe 30 mods on civ 6, and they are mostly QoL.
Parts of both gameplay and UI are just poorly thought out even to this day.
So I was expecting the new game to be released in a state I'd dislike. It might take longer to improve than I thought, though. -
It's honestly been one of the most disappointing games I've ever picked up. Civ 6 was my first. I would play it well into the night. I was addicted.
At this point I forgot civ 7 even came out until I saw this to remind me. I played maybe 250 turns total over a couple games and dropped it. I have no desire to pick it up. The map generation is bad and the age system is formulaic. Makes it feel like on the rails for the same thing every single game.
I haven't played it and hate nearly everything I have seen about the age system, but they did make the map generation more varied in the latest patch. They've called the map inadequacies a priority to work on, so it will probably get better if you return to it down the line.
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Yeah that's honestly the main thing for me too. It's $120 Canadian for the Deluxe version. My price point is like... $30, especially since by all accounts it's not even finished.
Why would you ever buy the deluxe version of any game?
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Aren’t they the same company who made the abysmal Star Wars Battlefront remaster?
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What makes you think that? It's possible that they did it in-house, of course, but there's no precedent for it. No previous Civ had a linux version done in-house.
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Civ 7 is out now? Jesus. I can only handle the strategic view from civ 5
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I mean, the ages thing grew on me. It was way too common in other civs to just snowball early and dominate the rest. Any modern civilization was just bad, because by the time they got online it was over.
It also speeds up the games a bit. I simply do not have the time as a full adult to sink 10+ hours into a single game. I have actually finished every game of Civ 7 I've played so far, which has never happened with any prior Civ installments at my current playtime.
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I haven't tried civ7 yet but I really like humankind, the only 4x game that I actually finished thrice. If only Humankind didn't die, maybe it would have had more content added.
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Isn't this the rule with every civ launch? They're all somewhat half-baked on launch (although 7 admittedly looks quite a bit less baked than the others).
That said, I feel Civ formula seems to be in decline. To me Call To Power was peak civ ( yeah, fight me ), but while 3,4 and 5 were great "second-bests", I couldn't really get into 6, and I"m not really planning on playing 7, not with this 3-age format anyway.
At a certain point they're beating a dead horse. Outside of graphical updates (which I thought the cartoon-y look of the leaders in civ 6 was a huge downgrade), the core gameplay is still mostly the same throughout the series.
I watched a video on civ 7 and it seems like they really tried to shake up a lot in the game, I think for this reason that they needed to try something fresh to stay relevant. But really this is to its detriment rather than benefit.
I'm not sure if the three age thing is to "even the playfield" on those marathon long sessions when one civ runs away with the ball so to speak, but really that's one of my favorite parts of the series. Like it's awesome to take out some cavemen with navy seals or launch nukes when everyone is cowering in fear. If everything gets massively reset, then why even try to get ahead? I've not played the game so there could be more nuance but that's my general impression.
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Aren’t they the same company who made the abysmal Star Wars Battlefront remaster?
They do more Linux and Mac porting than any other company I know. Back in the day I believe they were actually game developer, but they seem to have become specialized in porting games specifically.
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The game is lietarlly half cooked, and they clearly wanted to sell the other half piecemeal as DLC.
The game literally only has 3 eras. Every other civ game has 6.
That felt like Civ 5.
Playing it on launch, it was so bare.
Playing the Complete version, it was finally fun to play.
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As always the best route is to wait for first expansion and buy it then for like $40. Most of the bugs should be worked out by then, and the first expansion usually has all the original planned content that they ran out of time and rushed the game out before it was ready to go.
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Civ 7 is out now? Jesus. I can only handle the strategic view from civ 5
5 is the best one imo
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Nope. Paradox and EA are the same.
EA is about mtx, not dlc
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Everyone knows you don't buy a Civ game the first few years it's out.
As far as I'm concerned, they are still in the beta test for at least the next 2 years, then MAYBE I'll think about grabbing it.
I own 6 but still havent played it much.5, on the other hand, I still play a few hours a week.
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I own 6 but still havent played it much.5, on the other hand, I still play a few hours a week.
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At a certain point they're beating a dead horse. Outside of graphical updates (which I thought the cartoon-y look of the leaders in civ 6 was a huge downgrade), the core gameplay is still mostly the same throughout the series.
I watched a video on civ 7 and it seems like they really tried to shake up a lot in the game, I think for this reason that they needed to try something fresh to stay relevant. But really this is to its detriment rather than benefit.
I'm not sure if the three age thing is to "even the playfield" on those marathon long sessions when one civ runs away with the ball so to speak, but really that's one of my favorite parts of the series. Like it's awesome to take out some cavemen with navy seals or launch nukes when everyone is cowering in fear. If everything gets massively reset, then why even try to get ahead? I've not played the game so there could be more nuance but that's my general impression.
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The entire series really peaked with civ 4 and 5. 4 was the more complicated, less streamlined but still really fun game, where each game kind of felt like a dnd campaign where tons of random things could happen and you had a lot of flexibilty with your Civilization. And Civ 5 was streamlined, simplifed to be easier to learn, and while choices were reduced, the more streamlined nature made it easy to jump into a game, and civs still had uniqueness about them, and its also great fun.
Civ 5 is also a beautiful game. The artstyle has this epic, renaissance painting quality, and every world leader looks badass and awesome. Even the portraits of the units, like the worker and scout looked like something out of an italian paimting. The artstyle felt more authentic and mature, at least to me, and they haven't really recaptured that epicness and beauty since.
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I can't find it anywhere, I must have mis-remembered
Maybe they did the port but don't want to claim it because the game sucks ass.
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I'll pick up Civ 7 in a few years when I can get the full pack for a reasonable price. It's the way Civ works.
The game isn't even done yet from what I can tell from streams. I'll definitely wait for the full game with all the dlc.