Microsoft dives into the handheld gaming PC wars with the Asus ROG Xbox Ally
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I understand the trackpads somewhat since they take up space, but the lack of back buttons is inexcusable.
Personally though, I'd buy a trackpad only deck (maybe with a real d-pad) but I know I'm in the minority on that one.
Personally though, I’d buy a trackpad only deck (maybe with a real d-pad) but I know I’m in the minority on that one.
I can't understand this. There are a few fans of the original Steam Controller (I have one too from launch of it) and they seem to be okay for the missing d-pad. Maybe if you play games where d-pad is never needed, I can see it. But games like Fighting Games, classic Platformer or anything that requires precise single clicks (even menus, like RPGs) are better with d-pad in my opinion. And if you are a fan of emulation like me, then there is no discussion, a d-pad is a must.
Do you really never use the d-pad?
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Ah shit Microsoft responded to steamOS. If this this matches or whoops linux in performance its going to make it very hard to convince people to move away from Microsoft.
It probably won't whoop Linux, but if it can at least get the performance closer, we could have an excitingly competitive handheld OS market.
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It probably won't whoop Linux, but if it can at least get the performance closer, we could have an excitingly competitive handheld OS market.
You are sitting here saying finally a competitive os market but the competition has pretty much just ended.
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You are sitting here saying finally a competitive os market but the competition has pretty much just ended.
wrote on last edited by [email protected]They would both have different strengths, so handheld Windows will never snuff out SteamOS when it has a pretty good head start already. Not to mention that any windows handheld will be more expensive than a SteamOS one unless Microsoft is willing to give the license away for free.
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I didn’t think I would use the trackpads much, but now that I have them, I can’t move to a handheld that doesn’t have them. They are just too convenient.
Conversely I bought a Steam Deck specifically because of the trackpads but I find I only ever use them on the rare occasion that I need to go to desktop mode. I love my Deck but I've discovered that could easily live without the trackpads if they weren't there.
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Personally though, I’d buy a trackpad only deck (maybe with a real d-pad) but I know I’m in the minority on that one.
I can't understand this. There are a few fans of the original Steam Controller (I have one too from launch of it) and they seem to be okay for the missing d-pad. Maybe if you play games where d-pad is never needed, I can see it. But games like Fighting Games, classic Platformer or anything that requires precise single clicks (even menus, like RPGs) are better with d-pad in my opinion. And if you are a fan of emulation like me, then there is no discussion, a d-pad is a must.
Do you really never use the d-pad?
wrote on last edited by [email protected]Well, I did say "maybe with a real d-pad", it's just the thumbsticks that aren't necessary.
I actually did play with the Steam Controller for years using the trackpad as d-pad. It was more of a comfort thing that made it less than ideal which was due to the shape/texture of the original SC, but I could live without it personally if it's done right.
I've even played shmups with it, with the right settings, but I get there is a learning curve and its easier to use a physical d-pad.
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Well, I did say "maybe with a real d-pad", it's just the thumbsticks that aren't necessary.
I actually did play with the Steam Controller for years using the trackpad as d-pad. It was more of a comfort thing that made it less than ideal which was due to the shape/texture of the original SC, but I could live without it personally if it's done right.
I've even played shmups with it, with the right settings, but I get there is a learning curve and its easier to use a physical d-pad.
Oh, I'm sorry, I completely misread that part about "with a real d-pad". Not sure what happened there.
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This will probably be the biggest competition the Steam Deck has within the handheld PC space.
Most noteworthy is that windows is finally focusing on providing a decent handheld experience, including booting straight to a controller friendly interface, and reducing background processes for better fps and battery.
Edit: The handheld Xbox UI will.come to all windows PCs, but it's not clear if the reduced performance bloat version will be available. It sounds like only Xbox branded devices may get the full benefit of optimized windows.
It's also the ugliest handheld PC yet (imo), but I can appreciate that they're pushing for comfort over looks.
wrote on last edited by [email protected]So... if this device does not come with some kind of even more locked down than normal bootloader/uefi/tpm system...
We know that SteamOS is roughly 15% faster at running games, 15% more fps in a same for same hardware and game settings comparison.
They say its running a stripped down (aka debloated) version of Win 11, but frankly, I call bullshit.
Sure, it may take a bit for proper driver support to be developed for the new Z2 apus... but uh...
You can just buy this thing, wipe out windows, flash SteamOS or Bazzite onto it, and get more FPS, and now you basically exist in the SteamOS ecosystem (or also GOG or whatever).
At that point, MSFT has functionally built a product that will be used on their competitor's ecosystem... when the whole point of this thing is to keep people in the Xbox ecosystem.
Uh, also... does this thing come with CoPilot?
Is it just gonna be or at least be capable of ... snapping automatic acreen grabs of everything you are doing, all the time?
Also, don't forget to keep paying for Xbox
LiveGamepass... for the privelege... of all of this? -
I fail to understand why hardware manufacturers are so afraid of dual track pads and 4 back buttons. Do they think that including these features will reduce sales?
@tiberius @Fubarberry If they put trackpads will scare away many users. The handheld needs to look like a console. Many gamers don't want to go into PC gaming territory so xbox is wrapping this one as a "console".
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They would both have different strengths, so handheld Windows will never snuff out SteamOS when it has a pretty good head start already. Not to mention that any windows handheld will be more expensive than a SteamOS one unless Microsoft is willing to give the license away for free.
SteamOS has had a good start but its not a headstart. Its still a minority OS in the handheld space. Now that you can get a slick UI with good preformance, 100% software compatibility, im failing to see the advantages that will draw windows users onto steam.
Im a linux users so I place a lot of value in the freedom of the ecosystem but most non linux users dont think about that or care. SteamOS needed this win to convince people to leave the microsoft ecosystem and now microsoft has closed the gap.
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SteamOS has had a good start but its not a headstart. Its still a minority OS in the handheld space. Now that you can get a slick UI with good preformance, 100% software compatibility, im failing to see the advantages that will draw windows users onto steam.
Im a linux users so I place a lot of value in the freedom of the ecosystem but most non linux users dont think about that or care. SteamOS needed this win to convince people to leave the microsoft ecosystem and now microsoft has closed the gap.
Steam Deck sold about 3.7 million units, while the handheld PCs have sold around 6 million since the Steam Deck was launched. I don't know about you, but that doesn't sound like a minority to me unless you're counting the Switch, as well.
However, neither this Xbox handheld and the Steam Deck will be able to even compare to the volume being sold by Nintendo, so what's the point of even including it in this comparison? We might as well include Android gaming in that comparison, then, which should dwarf everything else by comparison.
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Conversely I bought a Steam Deck specifically because of the trackpads but I find I only ever use them on the rare occasion that I need to go to desktop mode. I love my Deck but I've discovered that could easily live without the trackpads if they weren't there.
I can't and won't play any first person perspective game with a regular controller. Track pad + gyro is so much fun! It love to at least see capacitive touch sticks + gyro adopted by other manufacturers.
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So... if this device does not come with some kind of even more locked down than normal bootloader/uefi/tpm system...
We know that SteamOS is roughly 15% faster at running games, 15% more fps in a same for same hardware and game settings comparison.
They say its running a stripped down (aka debloated) version of Win 11, but frankly, I call bullshit.
Sure, it may take a bit for proper driver support to be developed for the new Z2 apus... but uh...
You can just buy this thing, wipe out windows, flash SteamOS or Bazzite onto it, and get more FPS, and now you basically exist in the SteamOS ecosystem (or also GOG or whatever).
At that point, MSFT has functionally built a product that will be used on their competitor's ecosystem... when the whole point of this thing is to keep people in the Xbox ecosystem.
Uh, also... does this thing come with CoPilot?
Is it just gonna be or at least be capable of ... snapping automatic acreen grabs of everything you are doing, all the time?
Also, don't forget to keep paying for Xbox
LiveGamepass... for the privelege... of all of this?They also seem to be pivoting towards trying to make "Xbox PC" something to replace Steam (see the end of the Super Meat Boy 3d trailer).
I wouldn't be surprised if they try and lock out developers from putting games on Steam and being exclusive to "Xbox PC".
Worked so well for Xbox Live for Windows...
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Steam Deck sold about 3.7 million units, while the handheld PCs have sold around 6 million since the Steam Deck was launched. I don't know about you, but that doesn't sound like a minority to me unless you're counting the Switch, as well.
However, neither this Xbox handheld and the Steam Deck will be able to even compare to the volume being sold by Nintendo, so what's the point of even including it in this comparison? We might as well include Android gaming in that comparison, then, which should dwarf everything else by comparison.
wrote on last edited by [email protected]Fizz was comparing SteamOS vs Windows market share, which SteamOS/Linux is just 2.69% compared to windows, now with new windows for handhelds there’s a risk that Microsoft could further solidify its monopoly in the PC ecosystem. This development could pose a significant challenge to Valve’s efforts to compete with SteamOS/Linux, potentially stifling its growth in the handheld gaming space.
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Fizz was comparing SteamOS vs Windows market share, which SteamOS/Linux is just 2.69% compared to windows, now with new windows for handhelds there’s a risk that Microsoft could further solidify its monopoly in the PC ecosystem. This development could pose a significant challenge to Valve’s efforts to compete with SteamOS/Linux, potentially stifling its growth in the handheld gaming space.
Bro, he said a minority in the handheld space. Why would you use the number that included everything that is not handheld?
Competition in the handheld gaming device is good. Why would we want another category where Valve has a monopoly in?
I doubt Microsoft has what it takes to completely overcome Linux's advantages, and the competition will not stifle SteamOS's growth because it is a growing market. Both handheld OS can occupy its own niche that they are good at.
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So... if this device does not come with some kind of even more locked down than normal bootloader/uefi/tpm system...
We know that SteamOS is roughly 15% faster at running games, 15% more fps in a same for same hardware and game settings comparison.
They say its running a stripped down (aka debloated) version of Win 11, but frankly, I call bullshit.
Sure, it may take a bit for proper driver support to be developed for the new Z2 apus... but uh...
You can just buy this thing, wipe out windows, flash SteamOS or Bazzite onto it, and get more FPS, and now you basically exist in the SteamOS ecosystem (or also GOG or whatever).
At that point, MSFT has functionally built a product that will be used on their competitor's ecosystem... when the whole point of this thing is to keep people in the Xbox ecosystem.
Uh, also... does this thing come with CoPilot?
Is it just gonna be or at least be capable of ... snapping automatic acreen grabs of everything you are doing, all the time?
Also, don't forget to keep paying for Xbox
LiveGamepass... for the privelege... of all of this?I dunno, I kind of believe them when they claim they seriously debloated Windows. I bet they actually used SteamOS benchmarks to sway the higher ups to be allowed to do this. It will be interesting to see benchmarks when this thing is released.
Although I also believe that they would lock down the bootloader. And not release this mode to the general public. They haven't been very lenient with the media people testing these things. They weren't even allowed make their own videos of the interface or games running on them.
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Mainly I use them for more keybindings but they are essential for that.
It's so cool to play the old X-Wing and TIE Fighter games and be able to control them with some custom HUDs.
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This will probably be the biggest competition the Steam Deck has within the handheld PC space.
Most noteworthy is that windows is finally focusing on providing a decent handheld experience, including booting straight to a controller friendly interface, and reducing background processes for better fps and battery.
Edit: The handheld Xbox UI will.come to all windows PCs, but it's not clear if the reduced performance bloat version will be available. It sounds like only Xbox branded devices may get the full benefit of optimized windows.
It's also the ugliest handheld PC yet (imo), but I can appreciate that they're pushing for comfort over looks.
7" non-OLED screen is a hard no from me, regardless of everything else.
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I dunno, I kind of believe them when they claim they seriously debloated Windows. I bet they actually used SteamOS benchmarks to sway the higher ups to be allowed to do this. It will be interesting to see benchmarks when this thing is released.
Although I also believe that they would lock down the bootloader. And not release this mode to the general public. They haven't been very lenient with the media people testing these things. They weren't even allowed make their own videos of the interface or games running on them.
wrote on last edited by [email protected]I mean, I can't of course prove anything, but uh.
I used to work for MSFT.
I very much doubt thet are capable of meaningfully streamlining Windows.
And uh also no, no, the SteamOS Benchmarks came out less than a week before this announcement.
This announcement means they have been working on this project for a year or so, at least, and just haven't publically mentioned anything definitive untill now.
They already have the whole thing designed and agreements worked out with all the mfg partners involved.
You don't do a public announcement for a release in a few months unless you've got the assembly line and logistics systems in place ready to start cranking these things out after maybe a few more weeks of minor touchups.
You don't just have a single big meeting and then BLAM! That is not how this works.
Most likely, around the time the SteamDeck OLED came out, as in you can buy one now, came out... thats around the time MSFT had at least some higher ups and teams start brainstorming making their own, and then at some point about a year ago, they decided to actually do it.
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I mean, I can't of course prove anything, but uh.
I used to work for MSFT.
I very much doubt thet are capable of meaningfully streamlining Windows.
And uh also no, no, the SteamOS Benchmarks came out less than a week before this announcement.
This announcement means they have been working on this project for a year or so, at least, and just haven't publically mentioned anything definitive untill now.
They already have the whole thing designed and agreements worked out with all the mfg partners involved.
You don't do a public announcement for a release in a few months unless you've got the assembly line and logistics systems in place ready to start cranking these things out after maybe a few more weeks of minor touchups.
You don't just have a single big meeting and then BLAM! That is not how this works.
Most likely, around the time the SteamDeck OLED came out, as in you can buy one now, came out... thats around the time MSFT had at least some higher ups and teams start brainstorming making their own, and then at some point about a year ago, they decided to actually do it.
And uh also no, no, the SteamOS Benchmarks came out less than a week before this announcement.
I meant that they maybe used SteamOS (or a similar distribution) on whatever prototype they had to make some benchmarks to compare against stock Windows or their own Windows build.
But you seem to have better insight into the way they work.