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  3. Discussion: Do you think the next steamdeck will be x86 or ARM?

Discussion: Do you think the next steamdeck will be x86 or ARM?

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  • G [email protected]

    It also seems likely that the perf hit from x86_64 -> ARM64 emulation, even if the emulation is really excellent, might very well eat up any battery savings from the more efficient ARM chip.

    My understanding is that ARM chips work fine for gaming when games are built for ARM, but that is far from the norm at the moment.

    S This user is from outside of this forum
    S This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #21

    Right, so basically mobile games

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    • fubarberry@sopuli.xyzF [email protected]

      There were previous leaks that were covered here about it, here are two articles on it:

      • https://www.gamingonlinux.com/2024/09/valve-appear-to-be-testing-arm64-and-android-support-for-steam-on-linux/

      • https://www.gamingonlinux.com/2021/09/deckard-is-apparently-the-codename-for-a-possible-standalone-valve-vr-headset/

      As with anything like this, it's not 100%, but it's pretty much confirmed that valve is working on getting x86 vr games to run for ARM hardware, which is enough for most people to assume that an ARM VR headset is coming.

      woelkchen@lemmy.worldW This user is from outside of this forum
      woelkchen@lemmy.worldW This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #22

      We do know that Valve is working on a new VR headset that will be ARM based though

      is enough for most people to assume that an ARM VR headset is coming

      An assumption is not knowing a fact.

      It would be stupid for Valve to not at least to explore possibilities but to say that we know that Valve is working on an ARM VR headset is not truthful.

      fubarberry@sopuli.xyzF 1 Reply Last reply
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      • woelkchen@lemmy.worldW [email protected]

        We do know that Valve is working on a new VR headset that will be ARM based though

        is enough for most people to assume that an ARM VR headset is coming

        An assumption is not knowing a fact.

        It would be stupid for Valve to not at least to explore possibilities but to say that we know that Valve is working on an ARM VR headset is not truthful.

        fubarberry@sopuli.xyzF This user is from outside of this forum
        fubarberry@sopuli.xyzF This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #23

        I'd recommend looking at the articles I linked, I probably should have refreshed my memory on them better before commenting.

        In addition to knowing that valve is working on compatibility layers for running x86 on arm devices, there was also a steamVR update 9 months ago contains files for an ARM device code named deckard. There's probably more relevant leaks too, I think some renders of deckard controllers got leaked at some point as well.

        woelkchen@lemmy.worldW 1 Reply Last reply
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        • fubarberry@sopuli.xyzF [email protected]

          I'd recommend looking at the articles I linked, I probably should have refreshed my memory on them better before commenting.

          In addition to knowing that valve is working on compatibility layers for running x86 on arm devices, there was also a steamVR update 9 months ago contains files for an ARM device code named deckard. There's probably more relevant leaks too, I think some renders of deckard controllers got leaked at some point as well.

          woelkchen@lemmy.worldW This user is from outside of this forum
          woelkchen@lemmy.worldW This user is from outside of this forum
          [email protected]
          wrote on last edited by [email protected]
          #24

          GamingOnLinux is a shitty spam blog and not a reliable source. We saw Proton-ARM and Waydroid in SteamDB and those could just be internal research that might never see the light of day. That's it. Everything else is conjecture.

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          • J [email protected]

            Wanted to talk about this a bit. I've seen some things showing how well along translation layers have gotten with both proton from windows based games and x86 apps running on ARM. I think it'd be a huge improvement for something like standby time. Although I'm not sure how well it'd be for power efficiency while gaming since it might use the same amount of power for similar performance regardless. Maybe better for low complexity games like balatro or vampire survivors?

            D This user is from outside of this forum
            D This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #25

            Thit seem that the problem with arm is the device tree, from what i understood, it can't be discoverable and you have to do a list for each devices.

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