Valve adds "all the Team Fortress 2 client and server game code" to its Source mod tools, letting modders "build completely new games based on TF2" and publish them on Steam
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Specialists mentioned
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The only one ignoring things is you. You're ignoring my whole point. Which is that your personal bar for enshittification is lower than any of the definitions we've given in this thread, because it's basically "anything I think is bad is enshittification"
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Natural Selection was a quality one.
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Sort of, but those let you use the pre-existing codebase for each game as is. This lets you play with the inner workings. You could do something drastic like implant rollback netcode, add new classes, wild shit.
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Most players are using casual mode which is terrible. The community servers in TF2 are a pale shadow of what they once were.
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Source mod tools not to be confused with Sourcemod tools.
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What a boss move by Valve
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Casual's fine
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Yeah you'd think that if you never played before it ruined the entire game.
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I'm a Valve stan but it's disgusting how they've abused and neglected TF2. It would unironically be significantly better if they just rolled back every change since 2016.
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Your point is that the issues don't affect the core experience, and I've explained how that's wrong, and you've ignored it.
You're also now blatantly mischaracterising what I've said.
If you want me to keep talking to you, I need you to tell me that you are actually curious to understand what I have to say.
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Nah I don't really want you to keep talking to me
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In future you can just say that rather than talking in circles and making no sense. Goodbye.
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I've played TF2 for years-- only, after Meet Your Match. (Wow this game is old...)