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  3. The Steam Deck we have at home:

The Steam Deck we have at home:

Scheduled Pinned Locked Moved Steam Deck
steamdeck
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  • H [email protected]

    Looking back, it almost feels like a Switch prototype. It's a goofy little thing, but I love it.
    That said, I also love the Nintendo Virtual Boy, so my judgement might be questionable.

    F This user is from outside of this forum
    F This user is from outside of this forum
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    wrote last edited by
    #18

    Yeah, it did so many things wrong and had so many little annoyances regarding the gamepad.

    Still, great games and a wonderful charm to it.

    1 Reply Last reply
    5
    • F [email protected]

      The WiiU was ahead of its time.

      Great little console.

      rmuk@feddit.ukR This user is from outside of this forum
      rmuk@feddit.ukR This user is from outside of this forum
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      wrote last edited by
      #19

      I agree. I think the problem with it is that it was just too complicated. With most Nintendo system what you see is what you get - with the Wii, those people having a good time swinging around their little Toblerones really are playing a game; the Switch really is a home console grade portable handheld thing; the WiiU manages to look like both those things without being either.

      F 1 Reply Last reply
      8
      • A [email protected]

        the wii-u console, required to run the gamepad is loud, and the display is 854 x 480 pixels

        rmuk@feddit.ukR This user is from outside of this forum
        rmuk@feddit.ukR This user is from outside of this forum
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        wrote last edited by [email protected]
        #20

        480 would be NTSC. PAL was higher resolution. But, yeah, the latency was basically imperceptible but the fan noise was real.

        D 1 Reply Last reply
        3
        • R [email protected]

          Wii U is one of the best consoles of all time and hardly anyone knows it

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          wrote last edited by
          #21

          I would definitely not push it that far, but it was just good enough. I liked the tablet, and a lot of the games that were showcased on it were fun. All it had to be was a little more powerful, and not be absolutely destroyed by the horrible branding

          V 1 Reply Last reply
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          • rmuk@feddit.ukR [email protected]

            I agree. I think the problem with it is that it was just too complicated. With most Nintendo system what you see is what you get - with the Wii, those people having a good time swinging around their little Toblerones really are playing a game; the Switch really is a home console grade portable handheld thing; the WiiU manages to look like both those things without being either.

            F This user is from outside of this forum
            F This user is from outside of this forum
            [email protected]
            wrote last edited by
            #22

            The forced gamepad integration didn’t help, like why tf do I need the gamepad to connect to WiFi.

            A 1 Reply Last reply
            11
            • D [email protected]

              I would definitely not push it that far, but it was just good enough. I liked the tablet, and a lot of the games that were showcased on it were fun. All it had to be was a little more powerful, and not be absolutely destroyed by the horrible branding

              V This user is from outside of this forum
              V This user is from outside of this forum
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              wrote last edited by
              #23

              'super wii'

              it was right there...

              1 Reply Last reply
              6
              • H [email protected]

                Looking back, it almost feels like a Switch prototype. It's a goofy little thing, but I love it.
                That said, I also love the Nintendo Virtual Boy, so my judgement might be questionable.

                O This user is from outside of this forum
                O This user is from outside of this forum
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                wrote last edited by
                #24

                The virtual boy was ahead of its time, too. Teleroboxer is still my favorite game that no one played.

                H 1 Reply Last reply
                3
                • O [email protected]

                  The virtual boy was ahead of its time, too. Teleroboxer is still my favorite game that no one played.

                  H This user is from outside of this forum
                  H This user is from outside of this forum
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                  wrote last edited by
                  #25

                  It's one of my favorites, too! Almost like a Punch Out!! spinoff. VB Wario Land is worthy of the praise it receives, but I also really like the Virtual Boy's StarFox-like, Red Alarm.

                  O 1 Reply Last reply
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                  • H [email protected]

                    It's one of my favorites, too! Almost like a Punch Out!! spinoff. VB Wario Land is worthy of the praise it receives, but I also really like the Virtual Boy's StarFox-like, Red Alarm.

                    O This user is from outside of this forum
                    O This user is from outside of this forum
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                    wrote last edited by
                    #26

                    Red Alarm is definitely my Number 2 on VB,
                    Followed by Wario. I need to search my basement and see if I still have them...

                    Teleroboxer reminds me of a cross between Punch Out & Metal Combat for the Super Scope, another underrated gem.

                    At least that one got a sequel!

                    H 1 Reply Last reply
                    3
                    • rmuk@feddit.ukR [email protected]

                      480 would be NTSC. PAL was higher resolution. But, yeah, the latency was basically imperceptible but the fan noise was real.

                      D This user is from outside of this forum
                      D This user is from outside of this forum
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                      wrote last edited by
                      #27

                      PAL is 525 lines.

                      D 1 Reply Last reply
                      1
                      • H [email protected]

                        I used the Sunshine game streaming software and the WiiU homebrew port of Moonlight to get game streaming working on a WiiU gamepad. It's sort of like a bootleg Steam Deck, and it works surprisingly well, but it mostly just made me want a Steam Deck.

                        fubarberry@sopuli.xyzF This user is from outside of this forum
                        fubarberry@sopuli.xyzF This user is from outside of this forum
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                        wrote last edited by
                        #28

                        Pretty cool, I didn't know about the moonlight fork.

                        Probably going to see a lot of memes about Wii u running the newest most demanding games.

                        1 Reply Last reply
                        3
                        • O [email protected]

                          Red Alarm is definitely my Number 2 on VB,
                          Followed by Wario. I need to search my basement and see if I still have them...

                          Teleroboxer reminds me of a cross between Punch Out & Metal Combat for the Super Scope, another underrated gem.

                          At least that one got a sequel!

                          H This user is from outside of this forum
                          H This user is from outside of this forum
                          [email protected]
                          wrote last edited by
                          #29

                          Super deep cut (this might be my most obscure bit of Nintendo trivia as I couldn't find any images of it online), but have you ever seen the hidden wireframe models in Red Alarm? If you shoot very specific places in game, you can reveal low-poly 3D models of a Virtual Boy, Game Boy, and even a girl in a bikini... for some reason. I wonder if Nintendo's top brass were aware of that one when it shipped 🙂

                          O 1 Reply Last reply
                          2
                          • H [email protected]

                            Super deep cut (this might be my most obscure bit of Nintendo trivia as I couldn't find any images of it online), but have you ever seen the hidden wireframe models in Red Alarm? If you shoot very specific places in game, you can reveal low-poly 3D models of a Virtual Boy, Game Boy, and even a girl in a bikini... for some reason. I wonder if Nintendo's top brass were aware of that one when it shipped 🙂

                            O This user is from outside of this forum
                            O This user is from outside of this forum
                            [email protected]
                            wrote last edited by
                            #30

                            Ha!

                            I was about to mention those in my last comment! I remember it was like weird bits of terrain you had to shoot so many times in certain levels to get the Easter egg. Pretty sure I saw the locations in Nintendo Power...

                            A low poly wireframe bikini girl had to be hidden back in the day, and now there's porn games on the Switch Store!

                            1 Reply Last reply
                            1
                            • F [email protected]

                              The forced gamepad integration didn’t help, like why tf do I need the gamepad to connect to WiFi.

                              A This user is from outside of this forum
                              A This user is from outside of this forum
                              [email protected]
                              wrote last edited by
                              #31

                              It doesn’t need wifi though, PlayStation portal does. But yeah, the second screen was a questionable idea - too hard to implement in an interesting way, makes all local multiplayer games asymmetrical, makes porting difficult… Even Nintendo gave up

                              jumping_redditor@sh.itjust.worksJ F 2 Replies Last reply
                              4
                              • H [email protected]

                                I used the Sunshine game streaming software and the WiiU homebrew port of Moonlight to get game streaming working on a WiiU gamepad. It's sort of like a bootleg Steam Deck, and it works surprisingly well, but it mostly just made me want a Steam Deck.

                                B This user is from outside of this forum
                                B This user is from outside of this forum
                                [email protected]
                                wrote last edited by [email protected]
                                #32

                                Hey neat! I did the same thing a few months ago! Not sure how to link things on here.

                                Did you also swap the charger for USB C?

                                Edit: This is the streaming post. And this is the USB C mod.

                                H 1 Reply Last reply
                                7
                                • A [email protected]

                                  It doesn’t need wifi though, PlayStation portal does. But yeah, the second screen was a questionable idea - too hard to implement in an interesting way, makes all local multiplayer games asymmetrical, makes porting difficult… Even Nintendo gave up

                                  jumping_redditor@sh.itjust.worksJ This user is from outside of this forum
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                                  [email protected]
                                  wrote last edited by
                                  #33

                                  actually the gampad does need WiFi*, it's just that the Wii U is the access point to its slightly non compliant WiFi ac network.

                                  1 Reply Last reply
                                  3
                                  • D [email protected]

                                    PAL is 525 lines.

                                    D This user is from outside of this forum
                                    D This user is from outside of this forum
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                                    wrote last edited by [email protected]
                                    #34

                                    No. NTSC is 525 lines and PAL is 625. This includes the overscal lines.

                                    NTSC has a visable line count of 480, hence 480i. PAL has 576 lines visable, or 576i.

                                    1 Reply Last reply
                                    0
                                    • A [email protected]

                                      It doesn’t need wifi though, PlayStation portal does. But yeah, the second screen was a questionable idea - too hard to implement in an interesting way, makes all local multiplayer games asymmetrical, makes porting difficult… Even Nintendo gave up

                                      F This user is from outside of this forum
                                      F This user is from outside of this forum
                                      [email protected]
                                      wrote last edited by
                                      #35

                                      I mean connecting the console itself to WiFi, you are required to use the gamepad for most settings.

                                      There’s no controller/wiimote fallback option.

                                      1 Reply Last reply
                                      2
                                      • H [email protected]

                                        I used the Sunshine game streaming software and the WiiU homebrew port of Moonlight to get game streaming working on a WiiU gamepad. It's sort of like a bootleg Steam Deck, and it works surprisingly well, but it mostly just made me want a Steam Deck.

                                        k0mprssd@pie.bumbum.lolK This user is from outside of this forum
                                        k0mprssd@pie.bumbum.lolK This user is from outside of this forum
                                        [email protected]
                                        wrote last edited by
                                        #36

                                        its so cursed... I love it

                                        1 Reply Last reply
                                        8
                                        • H [email protected]

                                          Looking back, it almost feels like a Switch prototype. It's a goofy little thing, but I love it.
                                          That said, I also love the Nintendo Virtual Boy, so my judgement might be questionable.

                                          tedde@lemmy.worldT This user is from outside of this forum
                                          tedde@lemmy.worldT This user is from outside of this forum
                                          [email protected]
                                          wrote last edited by
                                          #37

                                          At the time, Microsoft and Sony were playing this "more graphics = more better" game and Nintendo decided it couldn't compete on that front. You can see a bit of the "compete on anything but graphics" mentality in the Wii and Wii U, then they took what worked and refined it into the Switch and Switch 2.

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