Anon is a game dev
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I blame REmake for my impossibly high standards of what a remake should be
Re-makes are not the same as re-masters are not the same as re-releases.
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Graphics can be part of the fun. What's so difficult to understand?
Graphics and jiggly physics.
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This is only a problem if you want unsustainable growth/enshittification and to treat your devs like shit with bad pay and endless crunch time.
wrote last edited by [email protected]Kojima is an example of giving dev too much freedom that its basically further putting you into the red had he been strung along for the ride during metal gear solid 5's development and the money spent optimizing fox engine. Theres a fine line between endless crunch time/micromanaging, and letting your devs do work. Take another company like capcom as japanese company dev retention is high. RE Engine is used over several games now. and people agree it performs like shit for open world games.
to put up a few examples, The upcoming Metroid prime 4 is an example when a company gives devs too much freedom. The original japanese studio didn't know what hte fuck they were doing, so Nintendo pulled them off hte project, and gave their project to retro, who was working on the "Project harmony" game, which looked very bad, to the point that nintendo was fed up with the hands off approach and Kensuke Tanabe reinserted himself back as director to get prime's development back into production getting Prime 4 out later this year.
Part of the reason for the huge microsoft layoff that happened a few days ago is mainly because of microsofts more handsoff approach they gave their developers. they gave ninja theory 5 years to develop Hellblade 2 (which is a relatively long time). They gave Compulsion games 5+ years to develop South of midnight. neither game remotely probably paid of their development cost, in juxtaposition to a studio like Obsidian, who has in the same time frame, released 5 different games, some arguably more expansive than the previous 2 studios games, due to being well managed.
and I'm not really pointing fingers here, but keep in mind, its not solely due to unsustainable growth/enshittification and treating devs like shit and endless crunch time causing this problem. It's mainly lack of better people/resource management because there are countless numbers of studios who get significantly more time than they should on a project with not much to show for it.
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That's remastered...
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Except in 99.9% of cases nothing gets fixed after deployment either. That's just an excuse not to admit that from the get-go.
Yyyyyuyup
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Graphics can be part of the fun. What's so difficult to understand?
It looks so marketing driven.
We are in decades of video games. Look at very old game and assess how "ugly" they are by today's standard while at their time they were "the best graphics ever seen in history!" or something.
And so, the big question: we were having fun with games decades ago already. If graphics were part of the fun, your brain should explode under the immensely higher level of fun you have on modern games vs 20y old games. And… well…nope. Same as before, just higher expectations.
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Normal maps are pretty easy to make, they're just time-intensive.
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Graphics and jiggly physics.
If it's just the tits, it's not physics; it's fetish.
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Re-makes are not the same as re-masters are not the same as re-releases.
I know, but look me in the eye and tell me REmake 3 is as good as REmake 1. You can't even tell me it's as good as RE3
And REmake 2 doesn't feel like a redo of RE2 but a completely separate game with RE2's story. So I felt a little robbed
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It looks so marketing driven.
We are in decades of video games. Look at very old game and assess how "ugly" they are by today's standard while at their time they were "the best graphics ever seen in history!" or something.
And so, the big question: we were having fun with games decades ago already. If graphics were part of the fun, your brain should explode under the immensely higher level of fun you have on modern games vs 20y old games. And… well…nope. Same as before, just higher expectations.
wrote last edited by [email protected]very well said. I think the last time i got excited about graphics was when Final Fantasy X came out lol. then they kept getting more realistic but never actually became real, they stayed video games. even VR. so... maybe graphics aren't what we need to keep working on
EDIT: *aren't, not are, FUCK. I'm saying no matter how much graphics improve, it's still just a video game, good or bad
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Graphics can be part of the fun. What's so difficult to understand?
Good graphics are fine, but not at the expense of creativity and fun.
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If it's just the tits, it's not physics; it's fetish.
It's the ass as well.
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I know, but look me in the eye and tell me REmake 3 is as good as REmake 1. You can't even tell me it's as good as RE3
And REmake 2 doesn't feel like a redo of RE2 but a completely separate game with RE2's story. So I felt a little robbed
Full disclosure: I've only played a little bit of REmake 2 and none of the originals or REmake 3. I have a friend who has, and he says that REmake 3 was a pretty big letdown.
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Graphics can be part of the fun. What's so difficult to understand?
And the most fun graphics are stylized graphics!
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Full disclosure: I've only played a little bit of REmake 2 and none of the originals or REmake 3. I have a friend who has, and he says that REmake 3 was a pretty big letdown.
REmake 3 might have been acceptable if it was a bonus feature of REmake 2 and not its own game. As its own game it is insulting
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It looks so marketing driven.
We are in decades of video games. Look at very old game and assess how "ugly" they are by today's standard while at their time they were "the best graphics ever seen in history!" or something.
And so, the big question: we were having fun with games decades ago already. If graphics were part of the fun, your brain should explode under the immensely higher level of fun you have on modern games vs 20y old games. And… well…nope. Same as before, just higher expectations.
Are you perhaps retarded? Do you not understand that expectations change with current technology? Daily life must be immensely difficult for you
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REbirth sure does look better than Fortnite, and REbirth sure does need a ton less of GPU and CPU.
It looks like dog shit, what the fuck are you talking about
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very well said. I think the last time i got excited about graphics was when Final Fantasy X came out lol. then they kept getting more realistic but never actually became real, they stayed video games. even VR. so... maybe graphics aren't what we need to keep working on
EDIT: *aren't, not are, FUCK. I'm saying no matter how much graphics improve, it's still just a video game, good or bad
Games going for that uncanny valley aesthetic and not being nearly as efficient. I don't want a 1000W PSU just to run my graphics card.
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That's remastered...
I noticed that too, but I do think that the anon is talking about the remaster since he's also talking about Windows 98 and the remaster was out in 2002 while the original game was out in 1996. I know fuck all about the production of the remake, but maybe windows 98 was all they had available to them and maybe they did draw all the textures themselves for it. It'd have to look into that, though.
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Am I stupid? Don't a lot games look like this in real time rendered graphics nowadays? What's anon talking about.
Only if you like smudges due to upscaling and TAA.