EA has open sourced Command & Conquer: Red Alert under GPLv3
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You can make complete conversions with your own assets. That's basically how old id engines work.
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I feel like at some point, EA became the least hated major studio by staying exactly where they were. The rest of the industry zoomed past them.
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Correct. The license (at least, the one I read for Red Alert) is GPLv3 with some additional stuff. The additional stuff is mostly about not using EA trademarks in your version or showing any connection to EA itself. So it appears that a clean room asset swap would be allowed as long as it includes the title screen.
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The GPL is a way to make intellectual property work the way it should by default.
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Nah, you're going way too far. Least hated studio? What about CD Projekt Red? Larian? Fromsoft? Who hates Warhorse more than EA?
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When I first played Red Alert, it was on a computer with a 6.4GB hard drive, and I had no idea how to fill up that much space at the time. I think we'll be fine.
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The whole premise is "America: Fuck Yeah, The RTS".
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AY YO RENEGADE!?
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You can hate the company while accepting this. EA doesn't have exclusive control over that game anymore.
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Maybe I should clarify that to "publisher". EA itself doesn't really make games anymore. They fund the studios who make games.
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From what I've read/know, the source for Tiberian Sun and Red Alert 2 were lost a while ago. Doesn't mean it can't be reverse engineered at some point, but it's challenging. I'd LOVE for those to be next though!
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its odd that they open sourced Generals and the first CNC and Red Alert, but nothing in between.
CNC3 was my favorite, and I'll die on that hill . but RA2 was obivously the fan favorite, and Tiberian Sun had probably the best atmosphere
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Sometimes licenses get in the way, it's possible they bought an engine or tech from a 3rd party and don't have the legal standing (or don't know if they do or not) to release the source.
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someone else here suggested that the source code for TS/RA2 was lost. which wouldnt surprise me.
These are games that were made when and before the Zoomers were being born. they are ancient by most people's standards.
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I will never have anything good to say about EA
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Fallout source is gone too. There was just no reliable way to store source code back then, a lot of times it was just one of the developers that had it sitting in a desk drawer.
If it's new enough, maybe a burnt CD.
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still susceptible to disc rot