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I don't particularly think it is either, just that's it's conveniently there. The prevailing narrative about failed games recently has been wokeism, and not just the simple fact that games are increasingly shitty as the point isn't a compelling narrative or gameplay, but how many micro transactions can be squeezed out of a franchise.
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Did Veilguard have microtransactions?
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I don't think so, but it is "woke", and that's a good enough reason for many to stick their fingers in their ears and claim that's why it didn't sell well.
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Legend of Kyrandia.
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🫂 Westwood was such a great studio.
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Deserved. Fuck them. For all they do.
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It was so, so bad.
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Where was Gondor when the Westwood fell?
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EA lost $6 billion in market value
And yet, nothing of value was lost. What a paradox!
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I think Bioware's future is now entirely riding on Mass Effect 4. Which...does not inspire confidence.
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Good, keep going that way.
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EA stopped innovating years ago and became a games monetization shop. You reap what you sow.
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Afee losing some sports licenses or the Star Wars license... EA doesn't really have much going for it anymore.
I guess we'll see if DICE can salvage Battlefield up next.
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Baldurs gate 3 ruined it for the large AAA developers/publishers. People are now excepting good games like that.
Look. I don't care about the political content in a game as long as the game is good!
The issue is, these large game companies have been trying to change the mindset of gamers to accept games with less content because at the end of the day the only thing these companies want is to sell horse armour.
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Is this c/upliftingnews?