What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
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Starfield. It's the definition of a "mixed" rating on Steam. It's not bad, but it's not good either. You play it for an hour and your reward is that an hour has passed.
After running through the main story once, I modded it to where you cannot buy any natural resources - they must be harvested in person and/or setup a base and and ship all natural resources to a central storage planet. This essentially turned it into a spreadsheet-logistics game which gave me a a second, much more enjoyable playthrough. But I agree - absolutely medium-tier game.
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The first space exploration game without space or exploration
seriously - how fuckin lazy it was to just copy/paste the same enemy outpost 500 times.
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I personally judge that game as plain bad with decent shooting and ok loot. The main story, and the game universe in general, are memorable for how stupidly thought out they are, even for the low standards of Bethesda post Oblivion. The citizens and assorted non-hostile npcs feel less alive than the people you run over in GTA games. They also managed to take the fun basebuilding of Fallout 4 and make it bad AND pointless - very little customization and freedom of certain objects' placements, plus you're better off just buying resources from vendors.
I modded it with the 'no purchasable resources' and it became a totally different game; It was all spreadsheet/logistics and organizing galaxy wide shipping to central hubs where I had to fabricate all my own materials to be able to upgrade equipment. I found that far more enjoyable, but the game is still meh. Not worth the replays like skyrim was.
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Ubisoft wishes they could make a game that good.
They do make games that good, hence the comparison.
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Following up on this comment since I haven't seen a thread about it: https://lemmy.blahaj.zone/comment/14639216
avowed and ACS were actually less than mid
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Breath of the Wild was basically a Ubisoft game with a Zelda coat of paint.
But instead of playing the map as a menu screen, you actually play in the world and discover things.
That was the crucial difference for me.
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Was gonna say it. This perfectly describes the last few Assassins Creed titles. Not bad enough to put them away, but also not good enough to leave any kind of lasting impact.
It's like chewing gum. You just keep going as it gets blander with no end in sight.
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Following up on this comment since I haven't seen a thread about it: https://lemmy.blahaj.zone/comment/14639216
The term you're looking for is "Extra Medium".
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Following up on this comment since I haven't seen a thread about it: https://lemmy.blahaj.zone/comment/14639216
Hogwarts Legacy
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But instead of playing the map as a menu screen, you actually play in the world and discover things.
That was the crucial difference for me.
I envy you and wish I could see games through your eyes.
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This is probably more subjective than best/worst. So...
Vanilla Skyrim.
It was a fun game, but the main quest was so railroading.
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Portal 1 & 2. Far too short.
Short, but anything but mid.
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Following up on this comment since I haven't seen a thread about it: https://lemmy.blahaj.zone/comment/14639216
Ratopia
It's like Oxygen not Included but worse
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I modded it with the 'no purchasable resources' and it became a totally different game; It was all spreadsheet/logistics and organizing galaxy wide shipping to central hubs where I had to fabricate all my own materials to be able to upgrade equipment. I found that far more enjoyable, but the game is still meh. Not worth the replays like skyrim was.
While I enjoy some logistics management, I'd never punish myself with that in Starfield. Most gear upgrades aren't worth it and you can't even craft your own weapons or suits. This isn't Fallout where advanced machinery can be considered "lost tech" ffs
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Following up on this comment since I haven't seen a thread about it: https://lemmy.blahaj.zone/comment/14639216
2 that make fans go bananas.
Torchlight 2; Grim Dawn
Right in the middle of the middle part of the middle part of the middle pack.
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Following up on this comment since I haven't seen a thread about it: https://lemmy.blahaj.zone/comment/14639216
Sacred 2.
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The Halo series.
I like shooters, so I got the full bundle and I tried hard to like it.
None of the games gave me a lasting impression. The plot didn't stick with me, the enemies were weird, the guns felt weak and flimsy, the rooms kept repeating in some sections and it got very boring. There were some fun bits with the vehicles, etc., but overall the experience was... pretty much average.
I was expecting something like the Half-Life series, but this wasn't it.
I kinda agree. It was fun playing with my SO but they're pretty boring on their own. The multiplayer is fun, but the actual story mode just kinda exists.
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I suppose Resident Evil 8? The scares weren't very scary, the exploration was all very fake, and the bosses all showed up for attendance. It definitely functioned, but it didn't impress in the way previous entries did. It wasn't frustratingly bad like 5, nor was it interestingly bad like 6. It just felt like a lesser version of what they've given me before, somewhere between 4 and 7.
My hill to die on is that RE7 and 8 should have been a new IP. I think both the Winters' story and the overall Resident Evil plot would have stood stronger on their own and forcing them together in such a contrived way dilutes both of them.
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Following up on this comment since I haven't seen a thread about it: https://lemmy.blahaj.zone/comment/14639216
wrote on last edited by [email protected]If you like space dogfighter sims, try Chorus. You can score it super cheap on sales and I think it's a solid 6/10. Combat is fun and it's nice to look at. Unfortunately the story has terrible pacing and kinda doesn't make sense at times. Also, the missions get kinda repetitive. These two things really held it back for me, otherwise it's a fairly good game.
Another, if you like top down shooters, is Subterrain. Doesn't always go on sale, but when it does it's dirt cheap because it's like 10 years old at this point. It's got some weird survival mechanics that I think are kinda pointless, but the gameplay and story were enough to keep me mildly entertained. I'd call this a "potato chip" type game. Not particularly good, but somehow kind of satisfying if you don't think too much about it. Definitely a 6/10.
On another note, what's y'all's stance on the association that 5/10 = bad? I feel like it's because people equate it to being 50% and associate that with bad due to school grades. I see it as an average score and when I give something a 5 or 6, that means I'm neutral to slightly positive feeling about it.
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Breath of the Wild was basically a Ubisoft game with a Zelda coat of paint.
Basically sure. But the devil is in the details.