Yes, it's down again
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I haven’t played Minecraft for a while, but I was under the impression that Microsoft was progressively turning the Bedrock version into a microtransaction hellscape. If I’d have to reluctantly commend Microsoft for anything, I’d rather go for Visual Studio Code.
The bedrock version is bad, but they have recently given everyone that owned one version of the game the other version for free and now sell both versions of the game for the price of one
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He's liable to get top-heavy and just fall over. Guy on the right has a nice center of gravity.
"But... but... My high ground
"
~ Obi-Wan Kenobi -
Someday soon: Claude is down
What are you planning? Downing the Dutch songfestival singer Claude? /s
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Thats because Microsoft has refused to change anything meaningful, there are new mobs but they dont drop anything of value and there are new biomes but the blocks are all decorative. Microsoft knows they'll screw it up so they only make surface level changes.
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On top of that, even if you did manage to migrate your account, the M$ Minecraft accounts get deleted without warning after some time (2 years?) of inactivity. Guess how I found that out.
wrote on last edited by [email protected]The MS or MC account?
Because my MC account is very dead, while my MS is semi active.Edit: (Dead meaning not deactivated)
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It's not like internal build servers are 100% reliable, scaleable and cheap though. Personally I've found cloud based build tools to be just a better experience as a dev.
Jesus Christ, can you not even conceive of the idea of building on your own machine?
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Jesus Christ, can you not even conceive of the idea of building on your own machine?
I'm talking about in a professional environment. You basically need a team to manage them and have a backlog of updates and fixes and requests from multiple dev teams. If you offload that to something cloud based that pretty much evaporates, apart from providing some shared workflows. And it's just generally a better experience as a dev team, at least in my experience it has been.
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I'm talking about in a professional environment. You basically need a team to manage them and have a backlog of updates and fixes and requests from multiple dev teams. If you offload that to something cloud based that pretty much evaporates, apart from providing some shared workflows. And it's just generally a better experience as a dev team, at least in my experience it has been.
wrote on last edited by [email protected]In a professional environment, I've never had remote-only build systems, with the exception of release signing of locked-down compiler licensing. Otherwise, there's always been a local option.
Edit: is my personal experience wrong somehow?
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Edit: seems like they fixed it, it works for me
It works on my machine!
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Edit: seems like they fixed it, it works for me
Interesting - I've been retired a few years but the way we used github was git commit, git push, usually at the end of the day. How has the workflow changed so people constantly need it to do any work?
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What do they mean by "Carry On."?
It's already over. The guy in the left had both, the High Ground and the higher posture.
In this case it means "nevermind".
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He's liable to get top-heavy and just fall over. Guy on the right has a nice center of gravity.
He sacrificed sure-footing for a killing stroke.
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Interesting - I've been retired a few years but the way we used github was git commit, git push, usually at the end of the day. How has the workflow changed so people constantly need it to do any work?
GitHub added CI/CD pipeline functionality (called GitHub Actions). If it's down I can't merge code or deploy code anywhere since company policy requires analysis builds to run, and our deploys use the GitHub Actions to ship the code.
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There's a reason we value the local development environment.
You can run everything locally, the only use for the cloud environment is for CD.
I'll be honest. I just enjoy seeing my auto updater script work whenever I push to main and the Web page updates itself. FEELS SO GOOD TO JUST DO A PUSH AND HAVE YOUR CHANGES UP IN 3 MINS.
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Interesting - I've been retired a few years but the way we used github was git commit, git push, usually at the end of the day. How has the workflow changed so people constantly need it to do any work?
GitHub actions is crazy convenient, but it's a huge pain to run a copy locally. I try not to depend on it too much, but sometimes it is simplest to just go refill my coffee while it figures itself out.
(And it's almost never down. This week was unusual, to me.)
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Edit: seems like they fixed it, it works for me
This thread pivots hard from version control jokes into a somber discussion of the future of Minecraft.
I have found my people. You all are amazing.
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People forget git is a DVCS, you can send PRs to each other without relying on Github.
Wait what
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Interesting - I've been retired a few years but the way we used github was git commit, git push, usually at the end of the day. How has the workflow changed so people constantly need it to do any work?
Unfortunately, the ecosystem around github has evolved so that most folks centralize their testing and deployment code into being executed on github infrastructure. Frankly a perversion of the decentralized design of git.
Fortunately for my team, it doesn't matter because our process requires stuff that can't be done from github infrastructure anyway, so we have kept the automatic testing and deployment on premise even as github is the 'canonical' place for the code to live.
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Wait what
Yeah dog pretty much everything on the github website is an interface to display info held in the .git folder of the website.
Thats how theres github, gitlab, gitea, gitlab, forgejo, etc etc. There are even applications you can download to visualize info in git that run on your local machine, and only see youe local filesystem.
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Yeah dog pretty much everything on the github website is an interface to display info held in the .git folder of the website.
Thats how theres github, gitlab, gitea, gitlab, forgejo, etc etc. There are even applications you can download to visualize info in git that run on your local machine, and only see youe local filesystem.
Maybe what I misunderstood is where git ends and github starts. I know there are other hosting platforms, and I've used a lot of git visualizers. But what I've never tried to do is use git with multiple developers without connecting to some 3rd party server. Is there some peer to peer functionality built into git or did I totally misunderstand your original comment? Or are you literally sharing the git folder via network file system, thumb drive, etc?