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Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
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My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

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323 Topics 3.9k Posts
  • AI-generated reviews on Steam are becoming a problem

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    I'm just a little sad at the idea of having to abandon every online space because tech bros refuse to turn off their plagiarism machines. The internet is not all good but there's a lot of little places where things shine through that wouldn't be feasible in real life
  • A ton of their tech has been an important reference for other engines.

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    It still suffers from temporal AA (or "AI" upscaling), which has lots of blur and ghosting. Yes... smaller devs should be encouraged to try alternate engines, but that's not always possible or feasible for some.
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    I own a switch 1, switch lite, and deck. The first two are gathering dust, though.
  • 71 Votes
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    P
    And this is where the it comes full circle. To have a team I need to pay the team. To not have a team, I need to do every position provided by a team. Which means if you can't do it or pay for it, you don't deserve it and no matter how well thought out the idea may be it will never happen. Tell me where the line falls.
  • 96 Votes
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    a_wild_mimic_appears@lemmy.dbzer0.comA
    i'll paste my vision for datasets and LLM here, not that i would live to see this: Since GenAI-models and the datasets they are trained on resemble an interactive snapshot of human culture, I believe that the datasets should belong to an UN organization like UNESCO, corporations/NGOs/people should be able to license them to build their models (ev. with "community models" provided free for personal use), and the licence fees should be used to subsidize culture. This plus an UBI would make sure that artists don't have to starve, corporations can use them to try to make a profit, and everyone else can use them to create for their own or their communities use. Artists that don't want to go into the datasets have that right too, but also won't have access to that financial pool (this shouldn't be the only pool). IP law in its current form is only a weapon for corporations to punish people, like when the RIAA sued small fish into bankruptcy for downloading a few shitty pop songs; they are also often used to dismantle privacy or push more surveillance, and i can't defend those laws as they stand. Fuck copyrights.
  • 227 Votes
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    Spending a couple of months in company IT support tends to help people realize better, or make them bitter. Those TV shows like the IT Crowd aren't joking with their situations. I've literally had to walk across several buildings or go to another town just to plug in the power cable of a monitor, or physically hit the power button, multiple times.
  • 91 Votes
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    Grim news, I wish him all the best. The Elder Scrolls wouldn't exist without him.
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    Quote Users over 13 years old will be prompted to use the facial-analysis software to estimate their age So the answer is to do a facial scan? I thought companies were manic to get verified phone numbers on people to use as a common index for data collection. Now its facial scans. Every company wants a facial fucking scan. Government wants facial scans or hires 3rd parties e.g.unemployemt insurance verification....they also require facial scans. It's absolutely ridiculous
  • Has the live-service dream crashed back down to earth? | Opinion

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    tal@lemmy.todayT
    There's room in the market for a huge number of regular games, but with live-service games, only a handful of winners can ever really succeed, creating an eye-watering risk profile for any new entrant into the market. Ehhh. I mean, I agree with the general idea that there have been far too many live-service games chasing too few players, but I think that it's probably possible to create lower-budget, niche-oriented live service games that appeal very strongly to a particular group rather than trying to get the whole world onboard. That's true of non-live-service games. I like some milsims, like Rule the Waves 3, that are just never going to become a mass market phenomenon. That's fine, because that's not what the publisher is aiming to do with the game, and has budgeted accordingly. They're going after a particular group with specific interests. But if you want to do that, that means that the interest in your niche by players has to be sufficient to overwhelm the fact that you aren't going to have the playerbase and thus budget that a game with more general appeal would.
  • Donkey Kong Bananza | Critical Consensus

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    I watched a stream of this last night. Some of the mechanics seemed neat, but there was nothing there that made me want to play it. It seemed a little too easy to be any real fun. We're talking boss fights that are over in 15 seconds. You can just mash the punch button and tank any hits coming at you, and basically can't lose. The destructible environments are an interesting concept, but it looked ike a patchwork of testing levels that were ok'ed and slightly upgraded visually. The chat kept calling it a baby game over and over, and I pretty much agreed with the assessment. From what I saw, it definitely wouldn't be a game for me, but a 7 year old would probably have fun.
  • 80 Votes
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    require devs to develop a form of their game’s source that would be publicly releasable That's not a requirement or even expectation. The petition just requests that the game be reasonably playable after support ends, and only for people who bought it. That's it. That could mean: release the server binaries so they can be self hosted bake server logic into client and allow P2P play for some games, merely remove the server requirement and allow single player Or whatever other option the studio prefers. The only expectation is that the game is still playable in some meaningful fashion after support ends. How they achieve that is up to them. For all of these options, they don't need to: release source code give up any IP rights allow anyone who hasn't bought the game to play The petition is intentionally vague on solutions to give publishers and studios as much choice in how they comply as possible.
  • 47 Votes
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    For unrelated reasons, yes, but I'm considering the possibility that payment processors know they'll be asked to prove they aren't facilitating illegal transactions, and may have asked Valve to make purchase details available to them for that purpose. If Valve agreed to remove content from the store instead of blowing up user privacy, that would be a win. But it might just be the PPs being dickheads.
  • 47 Votes
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    bjoern_tantau@swg-empire.deB
    Knowing Roblox it will probably allow adults to send unfiltered lewd messages to children...
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  • 12 Votes
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    realitista@lemmy.worldR
    [image: kieran-culkin-jeremy-strong-1.jpg]
  • ‘Stop Killing Games’ Finds An Ally In An EU Politician

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  • How to accommodate neurodiversity in video game development

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    nima@leminal.spaceN
    But expecting neurodiverse people to thrive in an environment designed for neurotypical people is destined to fail, she thinks. "It's like handing someone the wrong game controller and then judging them for not being able to play the game." I'm not sure that this is a good attitude to have. Therapy and individual treatment can help those who are neurodivergent to become adjusted and successful members of society. And learning can actually be good for you and expose you to stuff that might help in situations down the line in future. I'm not against the idea of tools to assist those who are neurodivergent, but there's something to be said for overcoming diversity through work and practice and learning new skills. i don't think its fair to expect failure because someone isn't "thriving" in an environment they're currently in.
  • Even after comment removal, their message lives on..

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    was replying to a different comment, doesn't show preview of what I am replying to until after its posted so...yeah just cut paste and delete
  • Donkey Kong Bananza - Nintendo Switch 2 - Digital Foundry Tech Review

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  • 18 Votes
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    I don't see a need. Roblox is FULL of unlicensed IP copies. Apparently labooboo (so?) is the thing now. They cram whatever the cool IP is into every game. Sonic the hedgehog movie comes out - all of a sudden there are sonic obstacle courses. Sonic idle games. Sonic PVP. Sonic tower defense.