EA lost $6 billion in market value, following FC 25 & Dragon Age underperformance news
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[email protected]replied to [email protected] last edited by
They won't say that though, because they have a built in narrative of "we were too woke"; convenient excuse for a less micro transaction heavy game to be blamed, as well as an excuse to be more strict on themes in their games. None of the problems are solved, but they have a scapegoat.
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[email protected]replied to [email protected] last edited by
I don't think this is a narrative EA is leaning into. Frankly, even if it sold less than they forecast, I'm sure they were happy they sold as much as they did given the troubled production it was converted from.
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[email protected]replied to [email protected] last edited by
Dragon Age Veilguard was a bastardization of Dragon Age. Of course it was going to fail. You failed your core audience, you idiots.
If you wanted to make a Marvel version of a dark fantasy game, you could’ve made a new IP, instead of leeching off the brand.
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[email protected]replied to [email protected] last edited by
I don't particularly think it is either, just that's it's conveniently there. The prevailing narrative about failed games recently has been wokeism, and not just the simple fact that games are increasingly shitty as the point isn't a compelling narrative or gameplay, but how many micro transactions can be squeezed out of a franchise.
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[email protected]replied to [email protected] last edited by
Did Veilguard have microtransactions?
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[email protected]replied to [email protected] last edited by
I don't think so, but it is "woke", and that's a good enough reason for many to stick their fingers in their ears and claim that's why it didn't sell well.
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[email protected]replied to [email protected] last edited by
Legend of Kyrandia.
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[email protected]replied to [email protected] last edited by
🫂 Westwood was such a great studio.
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[email protected]replied to [email protected] last edited by
Deserved. Fuck them. For all they do.
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[email protected]replied to [email protected] last edited by
It was so, so bad.
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[email protected]replied to [email protected] last edited by
Where was Gondor when the Westwood fell?
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[email protected]replied to [email protected] last edited by
EA lost $6 billion in market value
And yet, nothing of value was lost. What a paradox!
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[email protected]replied to [email protected] last edited by
I think Bioware's future is now entirely riding on Mass Effect 4. Which...does not inspire confidence.
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[email protected]replied to [email protected] last edited by
Good, keep going that way.
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[email protected]replied to [email protected] last edited by
EA stopped innovating years ago and became a games monetization shop. You reap what you sow.
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[email protected]replied to [email protected] last edited by
Afee losing some sports licenses or the Star Wars license... EA doesn't really have much going for it anymore.
I guess we'll see if DICE can salvage Battlefield up next.
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[email protected]replied to [email protected] last edited by
Baldurs gate 3 ruined it for the large AAA developers/publishers. People are now excepting good games like that.
Look. I don't care about the political content in a game as long as the game is good!
The issue is, these large game companies have been trying to change the mindset of gamers to accept games with less content because at the end of the day the only thing these companies want is to sell horse armour.
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[email protected]replied to [email protected] last edited by
Is this c/upliftingnews?