BREAKING: Warner Bros. Games is shutting down Monolith Productions, Player First Games, and WB San Diego, sources tell Bloomberg News.
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iamthetot@sh.itjust.worksreplied to Guest 18 days ago last edited by
There is more to gaming than the AAA studios. There have never, ever been more people making video games. They don't all work for mega corps.
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djsoren19@lemmy.blahaj.zonereplied to Guest 18 days ago last edited by
That's fair, I only knew Zaslav had been pushing hard for live-service games and will likely be the death of Rocksteady. Fuck Haddad too then. Why does Warner Bros employ so many execs with Batman-villain ass last names?
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djsoren19@lemmy.blahaj.zonereplied to Guest 18 days ago last edited by
Even if they can't get the rights, it's not like there's anything stopping them from making a new original "boomer shooter." I don't need it to be called Blood 2, I just want them to make something high-octane and kickass again.
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ampersandrew@lemmy.worldreplied to Guest 18 days ago last edited by
Definitely not Batman villains. If they were Batman villains, they'd be puns like Egsek Yutiv or something to go along with the Harleen Quinzels and Edward Nigmas of its world.
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livelm@lemmy.zipreplied to Guest 18 days ago last edited by
I hope one day they suffer a data breach and these movies leak. Fuck em.
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djsoren19@lemmy.blahaj.zonereplied to Guest 18 days ago last edited by
I was thinking more like a Victor Zsasz or an Aaron Helzinger. Not top tier Batmen villains, more like the C-listers.
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zorque@lemmy.worldreplied to Guest 18 days ago last edited by
I didn't like it because it seemed pointless if you don't really care about getting vengeance on specific thing. So the name of a mob that kills you fills in an empty space? Which is the same thing that happens any time you hit a story beat anyways? What's the point? It's all just randomly generated grunts that try and kill you.
It brought very little in the way of innovative gameplay and roleplaying, yet people seem to treat it as the greatest revolution of game design in the last several decades.
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sharkattak@kbin.melroy.orgreplied to Guest 18 days ago last edited by
Going on a little tangent here, but it made me think: how could someone start studying now to become, say, a game dev when in some years everything could go belly up because of these mega corps shitty moves? How could they in good faith spend time and money to develop skills for such an uncertain future?
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ampersandrew@lemmy.worldreplied to Guest 18 days ago last edited by
I love proc gen stuff for how it can make each playthrough feel different or even just make yours feel different from your friend's. I appreciated that the enemy would remember how you defeated them in particular, because it called out those unique events. I also don't know that there are a ton of settings where this mechanic makes sense outside of the two it appeared in already, so I won't miss it too badly.
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maultasche@lemmy.worldreplied to Guest 18 days ago last edited by
Are any of the old F.E.A.R. or Condemned developers still at Monolith?
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skulblaka@sh.itjust.worksreplied to Guest 18 days ago last edited by
All the best games of the last 10 years have been built and published by teams smaller than 20 people.
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krudler@lemmy.worldreplied to Guest 18 days ago last edited by
29 years later, after working with Monolith on one of the worst projects in history... I can finally piss on their grave. Fuck you Matt, fuck Monolith. Yeah this is fucking personal.
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iapar@feddit.orgreplied to Guest 18 days ago last edited by
What happened?
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dubyakay@lemmy.careplied to Guest 18 days ago last edited by
Indie. That's how.
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tiredofsametab@fedia.ioreplied to Guest 18 days ago last edited by
There are plenty of countries with better worker rights in which to set up shop as well.
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kingthrillgore@lemmy.mlreplied to Guest 18 days ago last edited by
There was a Blood 2 and it sucked, you have a good point
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krudler@lemmy.worldreplied to Guest 18 days ago last edited by
They were contracted to design the API for our new Internet-enabled touchscreen gaming network kiosks (world first at the time) and they were fucking useless. And then had the gall to present the piece of shit at the CGDG 1997, as a half-finished completely non-functional, but presented it like it was their own product and not a massive NDA violation. Presented like their own product which could be generically extended to other platforms. Fuck you Matt. Fuck you Monolith you fucking cunts.
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ripcord@lemmy.worldreplied to Guest 18 days ago last edited by
I'm still not getting why the level of hate here?
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msage@programming.devreplied to Guest 18 days ago last edited by
Ubisoft is french and... ugh no
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msage@programming.devreplied to Guest 18 days ago last edited by
You pay someone to do X with a contract; they
- take your money
- not do X
- instead show the idea of X, which is yours, as THEIR product, which doesn't even work
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- voliating non-disclosure agreements in your contract
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- doing untold damage to your business plans
Yeah, I don't know about anything else, but fuck Matt with a cactus.
29/58