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  3. // Implement

// Implement

Scheduled Pinned Locked Moved Programmer Humor
programmerhumor
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  • S [email protected]

    It is a method!

    eager_eagle@lemmy.worldE This user is from outside of this forum
    eager_eagle@lemmy.worldE This user is from outside of this forum
    [email protected]
    wrote last edited by
    #14

    thanks

    1 Reply Last reply
    3
    • M [email protected]

      But when you do shoot yourself in the foot, it blows your whole leg off.

      L This user is from outside of this forum
      L This user is from outside of this forum
      [email protected]
      wrote last edited by
      #15

      As a shotgun. That's why people don't shoot themselves in the foot with a shotgun.

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      1
      • L [email protected]

        That is why it is loved: it allows you to use ideas/objects the same way as you do as an engineer. Super cool.

        C This user is from outside of this forum
        C This user is from outside of this forum
        [email protected]
        wrote last edited by
        #16

        Until the next person with a slightly different mental way of defining things comes along. Or just a future version of you.

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        12
        • eager_eagle@lemmy.worldE [email protected]

          yes, but in this particular case I wouldn't want to second guess my decrement operation just happens to also be calling the white house or whatnot. Just make a method.

          L This user is from outside of this forum
          L This user is from outside of this forum
          [email protected]
          wrote last edited by
          #17

          You wouldn't second guess the decrement operation if it's a basic type like int. If I opt into using complex types, then I am responsible to understand/establish/forbid the syntactic sugar for it. That's the mindset I often use to program C++

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          • L [email protected]

            It might be an absolutely adequate method. Imagine that is C++. operator-- is overloaded and controls some machinery. You can't just command capacity = currSize. Process is important.

            M This user is from outside of this forum
            M This user is from outside of this forum
            [email protected]
            wrote last edited by
            #18

            Yeah, just to say it more clearly: that kind of thing is why lots of people out there insist that operator overloading is a bad idea.

            And yeah, it's a C++ thing that mostly doesn't happen in other languages.

            teamassimilation@infosec.pubT 1 Reply Last reply
            12
            • eager_eagle@lemmy.worldE [email protected]

              yes, but in this particular case I wouldn't want to second guess my decrement operation just happens to also be calling the white house or whatnot. Just make a method.

              L This user is from outside of this forum
              L This user is from outside of this forum
              [email protected]
              wrote last edited by [email protected]
              #19

              That's just life of a C++ programmer: you second guess everything, and there are still optimization you haven't tried, and pitfalls you haven't got into

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              • A [email protected]

                If those are normal integers, the compiler optimizes that to a simple compare and branch/cmov.

                eager_eagle@lemmy.worldE This user is from outside of this forum
                eager_eagle@lemmy.worldE This user is from outside of this forum
                [email protected]
                wrote last edited by [email protected]
                #20

                for others - https://godbolt.org/z/osaKrxsPx

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                • maven@lemmy.zipM [email protected]
                  This post did not contain any content.
                  J This user is from outside of this forum
                  J This user is from outside of this forum
                  [email protected]
                  wrote last edited by [email protected]
                  #21

                  Thank goodness for the JIT and compiler optimizations.

                  isveryloud@lemmy.caI 1 Reply Last reply
                  7
                  • M [email protected]

                    Yeah, just to say it more clearly: that kind of thing is why lots of people out there insist that operator overloading is a bad idea.

                    And yeah, it's a C++ thing that mostly doesn't happen in other languages.

                    teamassimilation@infosec.pubT This user is from outside of this forum
                    teamassimilation@infosec.pubT This user is from outside of this forum
                    [email protected]
                    wrote last edited by
                    #22

                    Sincerely agree. Explicit is better then implicit, that’s a general engineering axiom.

                    Instead of overloading and making the next maintainer hunt for overloads, a clearly named function that does the critical steps would make the code immensely more maintainable. C++ is C gone wild.

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                    • J [email protected]

                      Thank goodness for the JIT and compiler optimizations.

                      isveryloud@lemmy.caI This user is from outside of this forum
                      isveryloud@lemmy.caI This user is from outside of this forum
                      [email protected]
                      wrote last edited by
                      #23

                      ...would JIT optimizations even help here?

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